try { //Instantiate an Enumerator to find audio devices NAudio.CoreAudioApi.MMDeviceEnumerator MMDE = new NAudio.CoreAudioApi.MMDeviceEnumerator(); //Get all the devices, no matter what condition or status NAudio.CoreAudioApi.MMDeviceCollection DevCol = MMDE.EnumerateAudioEndPoints(NAudio.CoreAudioApi.DataFlow.All, NAudio.CoreAudioApi.DeviceState.All); //Loop through all devices foreach (NAudio.CoreAudioApi.MMDevice dev in DevCol) { try { //Show us the human understandable name of the device System.Diagnostics.Debug.Print(dev.FriendlyName); //Mute it dev.AudioEndpointVolume.Mute = true; } catch (Exception ex) { //Do something with exception when an audio endpoint could not be muted } } } catch (Exception ex) { //When something happend that prevent us to iterate through the devices }